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The Snail Blazers is an awesome new action-puzzler for iPhone, iPad and iPod.

Jump on board with the guys as they zoom, smash and float their way through 3 crazy worlds built by the Evil Robot!

Meet the Guys!

Tap pics for more info

Odo

The leader of the team. A crafty little fella, he is the man with the plan. The others trust him totally, not least because he worked out how to use the shooter and therefore knows how to best use it to reach that extra distance.

Sumo

His speciality is obvious - his weight. Though regularly found in the cabbage patch, he swears it’s genetic. The others don’t care, he can use those extra pounds to move things the others simply don’t have the power to budge.

Tako

This slimy little guy just oozes stickiness - the girls aren’t keen, but its super useful for the team. Using his unique tackiness, he can stick to just about anything - except liquids, which even he finds a slippery customer.

Aero

This skinny little chap is a true gent - he goes nowhere without his executive brolley - which, after a practical joke gone wrong, he found can amply support his light-weight frame and allow him to float, reaching parts out of range of all the others.

What is your favourite Evil Robot from
"Inside the Machine"?

The Evil Robot built the world inside the machine.... He’s more CRAZY than EVIL, and loves dressing up in silly outfits to try and hide from the snails...

Choose from the worlds below so you can vote for your favourite outfits:
 

Close to Home

Inside the Machine

Toying with Trouble

Robot Introduction ITM
No votes yet
Safety - bot
Average: 4.5 (2 votes)
Spring - bot
Average: 3.5 (2 votes)
Handy - bot
Average: 3 (3 votes)
Cog - bot
Average: 4 (1 vote)

What is your favourite Evil Robot from
"Toying with Trouble"?

The Evil Robot built the world inside the machine.... He’s more CRAZY than EVIL, and loves dressing up in silly outfits to try and hide from the snails...

Choose from the worlds below so you can vote for your favourite outfits:
 

Close to Home       Inside the Machine       Toying with Trouble

Robot Introduction TWT
No votes yet
Coco - bot
Average: 2.5 (4 votes)
Teddy - bot
Average: 3.3 (4 votes)
Super - bot
Average: 4 (4 votes)
Tinker - bot
Average: 3 (4 votes)

What is your favourite Evil Robot from
"Close to Home"?

The Evil Robot built the world inside the machine.... He’s more CRAZY than EVIL, and loves dressing up in silly outfits to try and hide from the snails...

Choose from the worlds below so you can vote for your favourite outfits:
 

Close to Home       Inside the Machine       Toying with Trouble

Robot Introduction
No votes yet
Moo - Bot
Average: 3.5 (11 votes)
Gno - bot
Average: 3.4 (13 votes)
Rab - bot
Average: 3.5 (15 votes)
Cro - bot
Average: 3.4 (11 votes)

click here or click a post to enter

Robot voting

What is your favourite Evil Robot from "Inside the Machine"?

The Evil Robot built the world inside the machine.... He’s more CRAZY than EVIL, and loves dressing up in silly outfits to try and hide from the snails...

Choose from the worlds below so you can vote for your favourite outfits:
 

Close to Home       Inside the Machine       Toying with Trouble

Robot Introduction ITM
No votes yet
Safety - bot
Average: 4.5 (2 votes)
Spring - bot
Average: 3.5 (2 votes)
Handy - bot
Average: 3 (3 votes)
Cog - bot
Average: 4 (1 vote)

What is your favourite Evil Robot from "Toying with Trouble"?

The Evil Robot built the world inside the machine.... He’s more CRAZY than EVIL, and loves dressing up in silly outfits to try and hide from the snails...

Choose from the worlds below so you can vote for your favourite outfits:
 

Close to Home       Inside the Machine       Toying with Trouble

Robot Introduction TWT
No votes yet
Coco - bot
Average: 2.5 (4 votes)
Teddy - bot
Average: 3.3 (4 votes)
Super - bot
Average: 4 (4 votes)
Tinker - bot
Average: 3 (4 votes)

What is your favourite Evil Robot from "Close to Home"?

The Evil Robot built the world inside the machine.... He’s more CRAZY than EVIL, and loves dressing up in silly outfits to try and hide from the snails...

Choose from the worlds below so you can vote for your favourite outfits:
 

Close to Home       Inside the Machine       Toying with Trouble

Robot Introduction
No votes yet
Moo - Bot
Average: 3.5 (11 votes)
Gno - bot
Average: 3.4 (13 votes)
Rab - bot
Average: 3.5 (15 votes)
Cro - bot
Average: 3.4 (11 votes)

The Team

Ross Duggleby

Concept/Design/Illustration

The Snail Blazers is the first title by Indie Developer Ross Duggleby – a British Architect and Designer with a passion for games. The concept came to him whilst he was driving through the Chinese countryside (of all places!) and within a week he had a fully hatched concept ready to roll!

Things have changed a lot (or rather improved!) since the original idea but the basic concept and more importantly the characters have remained exactly the same. Odo, Sumo, Tako and Aero’s designs, special abilities and even names were born on a frantic weekend after the original idea rolled into Ross’s head and they have always been the central driving force behind improving the game-play and interest of the game.

Ross is a true Indie Developer, the project is his baby and his creation – one man sitting in a room in his home in China drawing and designing content for the game. But games of course need more technical work as well, and that is where Indonesian Mobile Game Studio “Nightspade” come in. Ross stumbled upon them through a friend of a friend… perhaps of another friend… and is sure glad he did – they have given great technical support to help him realize his project fully – you can read more about them below!

Nightspade Mobile Gaming Studio

Development/Programming

Nightspade are a young group of talented developers who share a similar goal – to make great games! They work from their studio in Bandung, Indonesia with game designers and clients from all around the world to develop bespoke and original games for the mobile market.

They are a full-service studio, offering everything from programming, art design, project management and sound design – and the quality of service they provide for each is fantastic! They know games, but more importantly they love games – so they always want to get the best product they possibly can!

We hope that The Snail Blazers is a great example of the quality of their work; every line of code was typed out by them with the aim of getting the perfect result, and we hope that with a list of future features still to implement on the game, there will be much more coding to come!!

You can check out more about their studio here!

James Ede

Sound and Music

James is a UK-based sound designer and musician who used his talents to develop the game’s sound effects and music score. After locking himself in a room full of random machinery and different materials, he emerged, a few weeks later with a complete set of original sounds for everything from clunking machines, popping balloons, bouncing springs and even exploding bombs – though how he did that last one in his studio we’re not quite sure – we hope that no sound designers were injured in the making of this game!

Two different music scores were developed, one for the entrance music, which aimed to be fast and funky, and the second for the game’s general background music, into which a load of the game’s other sound effects were woven to give more of a flavour of the craziness of the game!

James also worked up the soundtrack to the promo video blending Martyn Jackson’s fantastic track ‘Replies in Grey’ with his own sound effects. With new levels and a whole load of brand new objects on the way, we look forward to further collaboration with James to keep the game sounding great!

You can find out more about James here. You can also listen to more of Martyn’s music here.

Pierre Recklies

Website development

Also based in China, Pierre is a German website developer who worked alongside Ross to produce this site. In a similar mode of co-operation to the game itself, the site was developed with Ross’s design blended with technical expertise from Pierre (he knows his stuff!).

The aim was to create a site which offered something a little different from normal sites, which tied in closely with the game style and concept but which still functioned in an intuitive way for new users to get into – and Pierre had all the necessary know-how to put that into action!

The intention was to make the site more user interactive and features like the Robot Outfit voting is just the first step towards this, in the future Pierre and Ross aim to bring in more of these kind of fun activities to get you guys more involved in the spirit of the game!

You can see more of Pierre’s work here!

Ben Dolgoff

Special Advisor/Promotion Consultant

Working out of the US, Ben has been developing his own successful apps for a number of years. His first app was acquired and he’s been building on this success ever since. With great enthusiasm for the game concept, Ben jumped on the Snail Blazers team a few months back and has been putting his valuable know-how into the game’s promotional aspects.

Ben’s expertise has already offered massive insight into the process of preparing for launch, advising on everything from monetization strategies, analytics and social media connectivity – all the essential elements to turn a great game concept into a popular reality, and implemented as much as our modest Indie budget can allow.

Special Thanks

for their invaluable support:

 

Sophia Duggleby

Roger Duggleby

Sue Duggleby

Luke Duggleby

Carly Steggles

 

Their patience, advice and feedback was of huge value to the project and helped to make an idea become a reality - thanks!

 

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